The GTA trilogy was difficult because it's an old ass game and as such, they were faced with an ultimatum of sorts actually remake them on UE4, or slap a renderer on top of the pre-existing game and call it a day. Thankfully I don't think they really could beyond it being a port with a higher framerate cap + higher resolution - which isn't the reason why the trilogy is so wank. I think this might be also true considering there was an "Outlaws Collection" leak on 4chan which said that RDR2 and RDR1 being sold together with some improvements.Maybe we could see that this year,maybe not,it all depends. RDR2 also getting a next-gen patch that doesn't overhaul the graphics but delivers better loading times and locked 60fps.I know it has got some things correct but if this guy knew about the GTA Trilogy remasters,he wouldn't just blindly guess another RDR remaster out of the blue considering even the Kotaku article mentioned the development of a "RDR-port". Till now almost a year has passed since this got leaked and at that time no one was expecting the above things to be correct,the last point may not be correctly true but as time passes i now believe this might be the most near-true leak we are going to get. The second and third point were confirmed itself in the community update R* posted on their newswire some days back. The first point was in a GTA 6 radio leak just few days ago.Again not confirmed but higher probability of it being true. RDR1 is technically being "remastered" and coming before GTAVI.When someone asked if there is a remastered GTASA coming up, the leaker mentioned that "The anniversary is coming up, Right?".The announcement can happen as early as spring 2022.They are also using the haptics from Dualsense for the game. ![]() Developers impressed with Sony and the load times are surprisingly good for a game of this size and detail.Pet Shop Boys have a few tracks in the game. Pop and Rock have a huge part of the soundtrack.Link for the leak(r/gamingleaksandrumours)
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